NOTICE: This help applies to both editions!
OBJECTIVE: You need to protect your 4 flags, if you lose all of them, you lose.
Each one counts 1,000, but if you keep all of them intact, you get a 5,000 bonus instead of 4,000 points.
Features: K/L: Switch between Bricks and Metal to place(no cost at all for each other, the Bricks have the same health as Boulders), E: Build blocks.
Each enemy tank is worth 100 points.
The more you advance, the more tanks appear, and they get MORE AGGRESSIVE!
There are power ups that drop along the map to help you.
Healing: with a green cross icon, it restores all your flags, and they still get counted on the tally screen.
Air Reinforcements: This powerup has the icon of a jet firing missiles, it spawns 4 jets that fire missiles at enemies, the missiles are homing, and are immortal, however, this powerup only lasts 5 seconds, the missiles can also miss the targets, and can severely damage metal blocks, and instantly destroy bricks and boulders.
Turret Upgrade: You fire faster now, your fire rate is slashed on half.
Time Freeze: Freezes all enemies for 5 seconds.
Diplomacy: Special one, every enemy on a 8 tile radius of your flags turns into an ally, they get frozen, and then turn into blue tanks that hunt down their own comrades.
Your flags are inside a pre-made 2 layer fortress, one of bricks, other of metal, natural structures made out of bricks or metal spawn, they are 9x9, hollow, and serve to be meat shields.
Boulders naturally spawn, also serve to be meat shields.